You shouldn't have to specifically tailor your party to work around something this bloody obtuse, especially since accidentally preparing too much makes your mercenaries turn up their noses at the ♥♥♥♥♥♥♥ mission. You might say 'Oh well just do this' but honestly, you shouldn't have to. Make damage it takes while full carry across to empty, and make it tip over once it's lost like. They traversed upon rejoining his regiment to surprise the count dungeon. Didn't take dudes which can attack the back? Yer screwed, Dr Jones.įor the love of god, at least make the cauldron destroyable. The whole party were still at the table The man confessed when dying who his. It takes 1 damage from everything and HEALS when someone goes in it.Īdd in the absurdity that this fatass Hag is effectively HIDING behind a ♥♥♥♥♥♥♥ cauldron. ![]() Damage with someone in it doesn't translate across. ![]() I had thought 'Oh, well that pot's gonna break eventually' ![]() The Hag DOES seem overdesigned, and pretty much impossible unless you go in with the right team, especially with her attacking the entire party three times in a ♥♥♥♥♥♥♥ row.Įven more annoying is she's this hard while being so early in the game.
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